Yosef Safi Harb
Yosef specialised in sensor technology for aerospace engineering. Now he uses his knowledge of sensors to power behavior change games. Beware his of cheesy jokes.
Hicham makes sure there is bread on the table and he is really good at it. Otherwise we’d all starve to death.
Julie makes sure the right things get done on time by the right people.. faster! Also since her arrival consumption of delicious treats has skyrocketed.
PHD from MIT in electrical engineering and computer science in the field of neuro-imagining. He makes sure the algorithm achieves 90% accuracy compared to a medical device.
Lead Game Designer
A game designer and swimming instructor for over 14 years, Jelmer knows how to keep his head above water.
When Samuel is in his creative mood everybody better watch out, because he’ll make the most beautiful things know to men whether visual identity, characters, animations .. anything. Also his wave dance move is legendary!
iOS & Unity Developer
Electrical & computer engineer from Delft University technology, he has had the patience of implementing just that one extra feature.. again and again… Franklin has skilfully combined the native iOS algorithm and Unity game elements to work in perfect harmony.
Jason has tuned endlessly to make Skip a Beat as fun as possible, everytime a bird spawns think of Jason. He sometimes starts doing a breakdance flare in the office when he gets to excited.
Skip lives in a beautiful place thanks to Ilse’s hard work. Ilse can draw out breathtaking landscapes before you manage to say breathtaking landscapes. She keeps the team sharp by asking critical questions.
Rienk is the guy you can understand for the first 10-15 minutes before it gets way way to technical, as long as it working good, we are all very very happy. Rienk helped with the backend and the first version of the algorithm.
Jasper helped us decide on the type of biofeedback mechanism using the camera of the iphone. Jasper designed measurements experiments to verify the accuracy of the algorithm. He is always talking about scrapping functionalities, ha! We only believe in adding functionalities… not really we end up listening to him.
Dutch translation by Imre Schouten
Mitchel van Kalken
Mitchel has helped build the first version of the game, back when Skip was a Rocket ship flying through space, not kidding!
Sander helped with the HUD and menu’s. He also communicated on behalf of the student team.
Concepts, more concepts and even more concepts. Philipe helped experiment with different enemies and characters.
Bas is a good artist and a funny guy. Fulls of ideas, has helped think of gameplay mechanics.
Game business advisor
Christian has been an incredible help in helping us develop our online game strategy as well as fine tuning the design of the game. Christian is the founder and CEO of Perfect Earth a game that lets children discover about the impact of their actions on the environment. He has also worked with some of the most successful game companies in the world, such as Animal Jam, Spil Games, Stardoll, Sulake, Studio100 and Nickelodeon.
Frank coaches the team on achieving their monthly goals and keep a critical eye on decisions taken. Frank is the commercial director of VGZ, a Dutch healthcare provider that aims at providing Quality and affordable Healthcare serving over 4 million people.
Martin sees, hears and reads everything when it comes to latest technologies. His industry insight has helped us make important decision regarding the strategy of the company. Martin is Partner Innovation and Ventures at Ordina, the largest Dutch IT and consultancy company.
Thanks to these good people have we come this far.
Family & Support
love and cheerleading
Anne Sophie Safi Harb
Nabil Safi Harb
Rana Safi Harb
Sarah Safi Harb
Bart de Laat
Inspiration & Support
love and cheerleading
Jessica Abad Kelly
Laurina Hildering van Lith
Dirk van Lith
Early days mentorship
helping discover the light
Richie van Den Broek
Jeroen van Mastrigt-Ide
JP van Seventer
Our first game jam
so you want to make a game?
Hielke van Buren
Willem Jan Renger
Sander van der Linden
Pascal van Beek
Awesome people from Softlayer
specialty opening big bad closed doors
Awesome people from Kairos Society
thanks for the exposure and introductions
Awesome people from Ordina
development, development, development
Evert Jan Metselaar
Awesome people from Clockwork
making things look pretty since 1980 something
George de Bouter
Renee Olde Monnikhof
Roel van Osch
Martijn van Radstake
Inge van Voorst
Awesome people from Dare to have a dream program
access to a wonderful network of coaches and entpreneurs
Wilfred van Beuningen
Later phase mentorship
Have you thought of this?
Please let us know if we somehow forgot your name, we are only human :).